KotOR I & II, ME & ME2 have had some of the best story lines I have ever seen. How do you think Old Republic matches up against the past games?
This game is full of choices just like it's predecessors. As far as story line goes, it is very engaging and entertaining. The fact that it is fully voiced really pulls you into the story, much like the regular rpg's did.
i think the story lines of the classes i played were very good at grabbing my attention like a good book, i wanted to keep playing just to see what would happen next. i would probably consider leveling classes that normally would not interest me just to see their story line.
I personally feel like they did a good if not better job with the story line(s) in KoTOR.
I like how they weave in a lot of story from the previous games into your "epic" main story, but not too much as to lose a lot of people who haven't played the other games.
I can personally recall quite a few moments of "wow" when I realized exactly where I was (Like in the crashed ebon hawk if i remember correctly) or some main character from a previous series.
MMO games are alot different from single player games. Unlike a single player game, in an MMO, quests and objectives are outlined and created to provide maximum amount of benifit to each player, not individual classes, though in SWTOR, there are various class quests which see you performing a number of objectives to facilitate the story.
Story wise, Bioware has been very good at delivering stories, and for the majority of their games, that had been the hallmark of their games. From what I played and got to enjoy, the stories are definately different and i anticipate them being a lot of fun, with the quests and such offering lot of possibilities and outcomes not dictated by the overal narrative of the class or planet you're on.
Well, for one, KotOR II was an Obsidian game (and even though it was terribly unfinished, it's actually my favorite of the two games).
But as for how the KotORs compare to TOR? I think they're sort of two different animals. TOR certainly has a very rich story, but it's kind of spread out over all the classes in a way. With the singleplayer games, they were more condensed and all about you. Does that make sense?
I played through an Assassin all the way, pretty much by myself. I enjoyed it, but I felt like I was playing a watered-down singleplayer game. But over the last couple of weekend betas, I made a new character so I could play with one of my friends, and I had a lot more fun playing in tandem with her. I felt like I was getting two stories at once, and even though there isn't much overlap with the stories themselves up to what I saw, I kind of got a bigger picture, which I liked.
I don't know. They're kind of hard to compare directly, to be honest.
Because the story can not focus on just one character there has to be much more story, try and read the wheel of time and only read the chapters that focus on one of the characters and not the rest. You are missing a LOT of the story, but still enough to see that one specific character grow.
I played levels 1-10 of each of the eight storylines, and I gotta tell you, even in that short amount of time, I was hooked with each and every one of them. BioWare has proven, once again, just how great their storytellers are.
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