Will SWTOR be ported to Mac, or is the number of Mac users too low?
Will SWTOR be ported to Mac, or is the number of Mac users too low?
SWTOR devs have stated that they are not going to be doing anything with the mac. Give boot camp a try.
There will be no port. I don't think it's an issue of "the number of mac users" however, it's just that developing a game concurrently for Mac and PC is kind of like learning to fly a plane and a race car at the same time. They're both vehicles with which you can get from point A to point B, but they are drastically different in terms of how they work and how they're controlled.
That's a kind of investment that usually does not pay for itself with a game like an MMO.
Probably not. Unlike a conventional game MMOs are constantly changing. This means that in addition to porting the game, every single patch would also need to be ported, in addition to dealing with Mac specific bugs.
SWTOR currently runs on HeroEngine, which doesn't support Macs. However they're planning to roll out Mac support in Q1 2012. With the engine platform supporting Macs, if Bioware really wants to, I think it's a huge possibility.
That said, Boot Camp is reportedly are working very well and Parallels is pretty competitive too!
If you want to read more, check out http://bit.ly/sWNMlk . :)
It is highly unlikely, as the previous poster stated. This is precisely why bootcamp exists. It is also one of the many many reasons that I tell everyone that I know to avoid buying macs whenever possible.
posted this Mar 15 2012 10:12 PM
Oh yeah don't buy a MAC because it can't run certain games. Are you kidding me? That is the lamest excuse I have heard to date.
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Comments...
oafinatux posted this Dec 5 2011 12:36 PM
It's more like trying to learn to fly a plane while simultaneously beating yourself in the face with a stick. (the stick is the mac)
posted this Jan 14 2012 7:22 PM
This is bang on fella good words.
posted this Jan 31 2012 2:48 PM
Actually it would not be much more work. Not if they use Cider wrapper. they simply don't want to do this due to their lack of knowledge and experience in the field.
if the game does well, am sure they will eventually port it over. maintenance is not much different actually.
For those flaming mac, yawn, I use and develop for Windows, OSX, and Linux, yet all my hardware is Apple. simply because the quality and longevity is unparalleled in the industry.
you want to beat your self in the face with a stick? try being a repair guy for both macs and PCs, you'll find your self wanting to shoot your self most of the time with PCs.
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